"Interactive Storytelling, as a long-term endeavour, is largely present in popular culture as being the future of entertainment, for instance through the Sci-Fi vision of the Holodeck™. Although the development of new media is always difficult to anticipate, the re-introduction of narrative and high-level interaction in gaming has a significant potential to develop next-generation entertainment technologies. This could even extend the population of gamers across gender and age barriers."
I got the above statements from a website mainly concerns about interactive storytelling.
The author claimed that interactive storytelling is probably the best illustration of an AI concept that would open the way for new games genre. AI (Artificial Intelligence) in the early days referred to all behavioural aspects, rather than to the techniques it is known to the academic world.
Interactive storytelling for me is a new way to reconcile narrativiy with interaction. To let audiences have high level of involvement with the story, there must be a little bit of interactivity in between.
Interactive storytelling sort of letting the spectators to have influence on the action. However, we must remember that not all spectators or audiences have the ability to organize their progression according to the narractive elements.
Generating the story in real-time will technically solve this problem to propagate the consequences of user interaction at the same time retaining the overall logic of a baseline plot.
In the website also it mentions that as a story can be described as a series of actions, Planning is much needed to support interative storytelling system.
More of the article can be found from this website:
http://www.ercim.org/publication/Ercim_News/enw57/cavazza.html
Have a read and i believe you all will have a basic concept for interactive story telling.
Friday, November 6, 2009
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